Uploaded what I hope is the final playtest alpha build. Some minor bugs are expected but I polished a lot of grammar, bugs including some crashy ones and fixed some issues with weapon skills
I also trimmed a lot of useless PNG files leftover to cut the fat.
This build, barring any major bugs will be the Playtest build on Steam.
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Uploaded what I hope is the final playtest alpha build.
Some minor bugs are expected but I polished a lot of grammar, bugs including some crashy ones and fixed some issues with weapon skills
I also trimmed a lot of useless PNG files leftover to cut the fat.
This build, barring any major bugs will be the Playtest build on Steam.
Fixed a couple font things and had to amend some class skills descriptions.
Let me know if I broke anything.
Added a new separate download for multi language font support.
Also fixed a couple typos in that version (oops)
Might have broke stuff in that version. Let me know :)
Made some major improvements to QoL and Combat systems.
Nothing will prevent the player from backing out.
Also added some animations and increased stamina regeneration for more interactive turns.
Added a lot of stuff. Health bar and all that.
If I broke something let me know. Probably needs a grammar pass or two as well.
In the dev logs.
Completely overhauled a lot of the game!
Fixed death not triggering correct party removal.
Fixed some animations missing.
Added a quick fix to a collision issue.
Also fixed a weird crash bug with the Carrion Knight quest.
As usual, simply redownload the new file.
*Added a LOT of fixes*
*Added more expansive talk options to every encounter*
*Clarified when something is an achievable encounter*
*Added new items and consumable trinkets*
*Removed save option (See dev log why)
*Reworked Handgunner entirely to use a new ammo system
*Reworked some animations*
*Fixed stamina costs on some skills*
*Added 2 save points at Sewer Statue and Bridge Statue*
*Added Sound Effects*
*Fixed Sewer Dreg crash issues.
*Fixed some collisions*
*Added additional context to display open crates only as lootable*
*Fixed some enemy skills*
*Lowered some difficulty - specifically the first enemy*
Currently working on animations, combat speed and other crashy bugs.
BRAVO! Here’s my Review!
Thank you for the review. I greatly appreciate it and will keep working hard!
*Movement speed has been increased*
*Loot speed increased slightly*
*Fixed a bug with Gunline's Grapeshot ability*
*Fixed equip bugs*
*Sewer Issue has been fixed* - If you have Demo.zip you are okay.
If you have EndtheEndless.zip you will need to download a new version.